Slay the spire crippling cloud. Noxious Fumes, a power that applies two poison (three upgraded) to enemies at the start of every turn - great for scaling while you focus on defense. Slay the spire crippling cloud

 
 Noxious Fumes, a power that applies two poison (three upgraded) to enemies at the start of every turn - great for scaling while you focus on defenseSlay the spire crippling cloud  After over 100 hours on my phone, multiple on switch, and dozens of

This build is slightly harder to pull off if you are. Hand of greed is the all-around best neow colorless rare you can get, but apotheosis is close. Even if Artifacts are still a problem Crippling Cloud can take care of the Shapes' or Shield/Spear artifacts effectively. Nowadays I’d say Empty Cage is in the bottom half, maybe third of Boss Relics, even though it has no drawback just because of how replaceable it is. Silent can struggle a lot with act 2 and cards like noxious fumes and crippling cloud are very strong. Second dex. Strenght builds with Analyze or Demon Form and Heavy Blade are decently consistent offensive builds. Paper Krane Uncommon (Silent only) Relic. There is lots of mechanics in slay the spire that make it so thinning your deck is often not a. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. ago. The card draw is nice but not what you want act 1. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. Two are uncommon and very situational as early picks because you want to ramp up damage, and one is an exhausting rare card. Good change!Not sure how good it is yet, but it's definitely way more pickable than it was. Not necessarily related to Heart, but I feel like Bane and Dagger Spray are two of Silent's best sources of. The discard is almost always an additional positive and not a negative. Daily Discussion Index. Please reply to me if I got something wrong so he can fix it. Total achievements: 46. You must be logged in to compare these stats to your own. To me, it seems a little bit underwhelming for 2 energy. 1 Energy | Deal 7 (10) damage. Crippling Cloud, Corpse Explosion), a means of defense (Dodge and Roll, Leg Sweep, Escape Plan) and a means of scaling (Catalyst, Snecko Skull). Data accurate as of December 21. Picking more events usually leads to less chip damage from battles and more deck alterations (opportunities to upgrade, duplicate, trade cards etc) and relic events. Bouncing Flask applies damage to enemies, killing them faster so they deal less damage. There’s also Crippling Poison, which more or less did what Crippling Cloud does now but with more weak and no AoE or exhaust. Between crippling cloud, noxious fumes, Bouncing Flask, Catalyst, Envenom, Corpse Explosion, there are just so many better poison options out there and deadly poison is the weakest. Although it is strictly weaker since you only get the maximum benefit by targeting the middle enemy. Initially released. I will almost always take this card Act 1. Since Slay the spire is a deck builder. Sometimes (quite often for me) I have a collection of strong cards going into act 3 but not insane scaling. Daily Slay the Spire Discussion (82/696): Bullet Time. Plan your hand wisely when cards such as Dazed or Void are present in your hand. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. The. Daily Slay the Spire Discussion (448/696): Phantasmal Killer. fandom. Wraith Form Silent Rare Power. Lets dark orbs set up for an extra turn to dual/multi cast. In the common/uncommon pool we have: Cloak and Dagger, Dagger spray, Dagger Throw, Deadly Poison, Poison Stab, Quick Slash, Crippling Cloud, Dash, Flechette, Skewer. You can still get the Perfect achievement if you lose HP from your own cards during a boss combat. Effect+: You cannot draw additional cards this turn. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Catalyst Silent Uncommon Skill 1 Energy | Double(Triple) an enemy's Poison. Effect+: This turn, your next 2 Attacks are played twice. 3 and 4 blocks either of the first 2 attacks, 0. Now it gives upgraded shivs but costs 2 energyTo me, it seems a little bit underwhelming for 2 energy. Damage increased from 5 -> 6. Strike a balance between raw poison generation and catalyst cards. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. against the Heart it's very good as the fight can be very long for Silent since Silent as a lot of ways to mitigate the multi attack and survive for 10+ turns against the Heart at which point all Silent needs to do is deal 800 damages before the Heart scale out of. The total possible damage that poison can deal over time can be calculated using the following formula: x*(x+1)/2, where x is the. Slay the Spire. 12. I actually think this relic is really neat, and I wish it wasn't a Shop Relic because it's super rare. This is because the deck has super high burst damage due to cards like Crippling Cloud and Bouncing Flask. Why should a harder spire change your evaluation of sozu vs another boss relic? It doesnt make sense. - Noxious Fumes+. Of course sometimes you don't get those and have to upgrade Neutralize (especially if you have Papier Krane), but in general Neutralize is not a very strong upgrade. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. All Discussions. At the start of each combat, apply 1 Vulnerable to ALL enemies. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Daily Slay the Spire Discussion. Exhaust. Essentially every poison card now applies poison AND does an additional 5 or 7 damage. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Type: Relic. Wraith Form is a very strong power card in Slay the Spire. Effect+: Apply 9 Poison. Mechalibur • Additional comment actions. Never bad to have. Freighnos • 4 yr. Crippling Poison+ needs to be a 3 Weak/3 Poison AoE like Shockwave+. Always starts with Spawn and always uses the Mega Debuff on turn 4. At the beginning of a Poisoned enemy's turn, they lose HP equal to the # of Poison stacks they have. Beam Cell helps turn those harder to win runs into successful trips. Because of that, it’s also pretty easy to remove Artifact from the Heart with her. Energy Relics. Members Online. Reply reply. skill Doppelganger X D+ Next turn, draw X cards and gain X Energy. I think, the normal version could have 1 poison more (5 poison, 2 weak) while the upgraded one. i believe so, Dark Shackles gives -9 strength as a debuff and +9 strength at end of turn as a seperate effect which is not a debuff so it doesn't get cleared. Draw 1 (2) card (s). Accuracy • Caltrops • Footwork • Infinite Blades • Noxious Fumes • Well-Laid Plans. Not sure how good it is yet, but it's definitely way more pickable than it was. You accomplish this by completing a run with each of the 3 classes (I recommend doing this on Ascension 0). Draw 1 card. Standing victoriously, you wait in silence as the others ceremoniously place the creature's skull atop your head. Daily Slay the Spire Discussion (82/696): Bullet Time. Crippling Cloud Silent Uncommon Skill . Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Global Achievements. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Helps get core surge and biased cognition going together. I remember dropping an artifact + speed potion with sacred bark on the heart. Won't spoil the specifics but my start was Silent, A18 => swap relic for boss relic into Pandora's Box => Grand Finale, Backflip, Deflect, Expertise, Doppelganger, Alchemize, Crippling Cloud, Sucker Punch. Time Eater is a hard counter to some deck types, such as infinite decks that rely on [ [Flash of Steel]] or [ [Dropkick]]. If the enemy is Poisoned, deal 7 damage again. 94 votes, 20 comments. Last, you can simply choose a block card or something like [[shockwave]] or [[crippling cloud]] if you need them immediately. Or it could have a deadly poison and a poisoned stab, maybe with a bouncing flask thrown in there and it'll. Because this card lessens the attack damage of each hit, it is especially useful against enemies such as Book of Stabbing that tend to hit multiple times per turn. Noxious Fumes Silent Uncommon Power 1 Energy | At the start of your turn, apply 2(3) Poison to ALL enemies. Note 1: [ [Protect]] as it currently stands is quite likely to get. Against shivs, it's more of a mild annoyance at worst. Corpse explosion will not penetrate block, so against something like the spire spear and shield, this relic shines. lead-pencil Heartbreaker • Additional comment actions. Using shivs? Accuracy. Global Leaderboards. The basic Silent deck is so poor at dealing damage that you pretty much have to settle for whatever you're offered in the first few floors. ReplyMost overrated is tough, some honorable mentions would be shovel, juzu, sozu, cracked core, burning blood, and calling bell. Note that the Dexterity loss stacks. It grants 10 Block, but as it's Ethereal, it will Exhaust if left unplayed. Ghostly Armor (Ironclad - Skill) Ethereal (Card exhausts at the end of your turn if not played). Edit: In particular, Envenom and Crippling Poison. Power Potion: Add 1 of 3 random Power cards to your hand, it costs 0 this turn. Lets you hold onto more block cards for when you know you are being attacked. Exhaust. Apply 3 Poison to a random enemy 3 (Upgraded: 4) times. Good change!Not sure how good it is yet, but it's definitely way more pickable than it was. . Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. not seeing how she can be good. Yeah that's a great point. Survivor is a Basic card. I finally beat Slay the Spire today with my favorite charecter the silent useing a shive build, and it's left me with the impression that poison just dousn't compete with shivs. Members Online. The upsides FAR outweighs the downside of the few times you can't effectively utilize it turn 1, especially since Artifact persists between turns. Get better at immediate damage and blocking first (paragraphs 1-2), then start looking for scaling (value over time, paragraphs 3-4), and utility cards are circumstantial at best (paragraph 5 and half of 6). I advise carrying this card as a surefire way to ride foes of artifact and save ourselves from a killing attack. Backflip is a handy defensive and utility card. when you're stuck at 3 energy with no other ways of generating it. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Effect: You cannot draw additional cards this turn. For defense, every Footwork, After Image, Blur, Backflip, and Dash. It would make an A20 Act I a riskless cruise. Good when unupgraded, even better when upgraded. Looking at the other end of things, Heel Hook works great with things like After Image, Envenom, and A Thousand Cuts, as well as relics like Shuriken, Kunai, Ornamental Fan, and Pen Nib. Noxious Fumes Silent Uncommon Power . Dash (Silent - Attack)Reply. woodsington • 3 yr. Great deck cycling. 1 Energy | Next turn gain 2 (3) Energy. When the enemy dies, deal damage equal to its max HP to ALL enemies. Another important aspect of Slay the Spire is knowing which risks to take. Good change!Full list of all 46 Slay The Spire achievements worth 1,070 gamerscore. I think I only picked it 1 or 2 times ever. This damage will go through an enemy's Block. Bouncing Flask also tackles the AoE problems decks generally find in act 2 which makes it great for taking on elites. 2 Energy | Apply 6(9) Poison. This can cause unexpected interactions. Upon Upgrade, it gains 13 Block per play instead. Now this is, in my opinion, a very stylish card. Slay-by-Comment Season 4 Day 91: Happy Stallidays! Let us drink heavily and hang ornaments. Look for combos and good cards (Crippling Cloud!), and don't try to force a build, just try to live and overcome the next problem (e. Phantasmal Killer is a powerful burst tool, but it requires a lot of set up. Noxious Fumes Silent Uncommon Power . Barring other potion relics, I find it's amazing for bosses, weak for hallway. 5%. Practically a necessity for pure poison decks to beat. - 2 Acrobatics and a Reflex for card draw. Just for emphasis: Piercing Wail, Alchemize, Doppelganger, Malaise, Nightmare, Corpse Explosion. Crippling poison is good aoe and weaks which is very strong. Members Online Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Therefore, PW blocks for a respectable 6 damage. Once Act 4 has been unlocked, you will need to collect all 3 keys during your following run. ago. Slay The Spire things that took you way too long to figure out. Silent is the best class at weakening. - 3 Escape plans and 1 Flash of Steel as cantrip blocks/attacks. Exhaust. Even with just a single copy of Bouncing Flask (sadistic procs for every flask) or Crippling Cloud (sadistic procs twice on every enemy, once for poison and once for weak) it can be very strong. I think I only picked it 1 or 2 times ever. Maybe crippling cloud? But it's also a significant form of aoe damage. You don't really want it in your deck, but if you don't take it you die to Gremlin Nob. 7. By far one of the best (Deal damage and effect) type cards in the game. Edit: I just saw that Crippling cloud is still referenced as Crippling poison, you might want to update it. SantiagoxDeirdre • 4 yr. Too many of them can hurt your first turn, as is the case with many Innate cards. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Idk, I run into my limits quite often with choker even on clad. Beam Cell and Reprogram are both great cards that dramatically improve success in Defect's runs lacking such great fortune. It just gives you great value for 2 energy with no downside. Common relic is always a small boost, but some uncommon and rare are quite situational. A Thousand Cuts and Envenom both synergize well with shivs, but they're expensive and slow. The Ironclad Slay the Spire – The IroncladDedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One,. Artifact blocks Catalyst's Poison. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. (As long as you don’t accidentally buff it. The beauty of Slay the Spire is that I don't particularly disagree with these picks, but all of them have been my primary damage source in a winning run. One of the first lessons you should learn in Slay the Spire is that you don't put a card in your deck in Act 1 if you can't make good use of it in Act 1. Not necessarily related to Heart, but I feel like Bane and Dagger Spray are two of Silent's best sources of. It can be inoffensive, if you have After Image, A Thousand Cuts or Envenom. Leg Sweep generates a good amount of block. There are tons of skills and powers worth having in your starting hand, an early shockwave or crippling cloud can easily decide runs by themselves and most of the important powers are great to have. Pommel Strike Ironclad Common Attack. In spire, a lot really. Noxious fumes is usually too slow to count as real AOE, in my book. It has a burning blood relic and strong defense too. Effect: Gain 1 Energy at the start of each. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. AFAIK the only AOE silent has are crippling cloud, die die die, all out attack, dagger spray, and thousand cuts. X-cost attacks like [ [Skewer]] and [ [Whirlwind]]. Ironclad doesn't have much of it so it's nice to work into your deck. Too many of them can hurt your first turn, as is the case with many Innate cards. The downside being u have to play only 3 cards can actually be not that big of a downside if u have high cost defensive cards like crippling cloud or leg sweep. attack Eviscerate 3 E Costs 1 less. If you get a lucky rare like : Die Die Die, Glass Knife or Corpse explosion you're already doing pretty. Flying Knee (Silent - Attack) Cost: 1 Energy. Currently available on Windows, Mac, Linux, PS4, Nintendo. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. For full functionality of this site it is necessary to enable JavaScript. However, it is very important to balance between attacks and defense, as it is more difficult for him to restore health. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Members Online. 1 Energy | Deal 6 (9) damage. Good AoE, good for single targets. 115k. Weekly Patch 13: Thinking Ahead We removed one level of unlocks! Three additional cards are now. A Thousand Cuts • After Image • Envenom • Tools of the Trade • Wraith Form. At the moment of writing there are a total of 44 achievements to obtain, where 14 of them are hidden. The only time you really don't want is when you can't play it late in the game, i. Infinite Blades+ [Cloak and Dagger+] alone trigger Kunai/Shuriken/Fan, and having multiple C&D is not that uncommon, so this is a pretty strong synergy with Kunai and Shuriken in particular and can provide a lot of scaling for tougher fights. Effect+: This turn, your next 2 Attacks are played twice. Obviously I pick up malaise/leg sweep if they're offered, but i almost always skip sucker punch. Daily Discussion/Debate #53: Dash. Once upgraded the fact that it plays four cards helps with things like thousand cuts, panache and after image and it triggers kunai/shuriken by itself. Exhaust. 15 block is quite a lot if you don't have block scaling. In most fights I think crippling cloud is way more impactful since it immediately strips 2 artifact or weakens in addition to more up front poison while noxious fumes is really slow to do much of anything in combats that only last 4ish turns. Report Save. Astrolabe vs. Grand Finale is exceptionally strong, although circumstantial. Strenght builds with Analyze or Demon Form and Heavy Blade are decently consistent offensive builds. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. It's one of the best act 1 damage cards in the game and probably my favorite floor 1 card reward since it means act 1 is solved aside from maybe the boss. I recently got promoted at work, and it has been chaos. ) crippling cloud and the footworks are good. Crippling Cloud (2 Energy) 4 poison every enemy and 2 weak – While the poison gain on this card is relatively weak, the Weak debuff can come in handy when facing off against a. Silent gets dex, and dex is applied to Leg Sweep only once. It is quite common that a deck has strong cards that are almost always played and weak cards that you want to almost never play. Between crippling cloud, noxious fumes, Bouncing Flask, Catalyst, Envenom, Corpse Explosion, there are just so many better poison options out there and deadly poison is the weakest. Members Online. It takes around 150-200 hours to unlock all of the achievements in the base game. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire…Silent is the Slay the Spire character that I almost always end up having a debuff-heavy deck, either with Poison or Weak cards. Really really good damage relic given that Poison is Silent's preferred way of dealing damage. no finisher, searing blow, ritual dagger, windmill strike) 4. kaosmark2 • Eternal One + Heartbreaker. Nightmare Silent Rare Skill 3(2) Energy | Choose a card. Into the Breach. After image is a great defensive card against the heart as. 1 day ago · Slay the Spire is a captivating roguelike deck-building video game crafted by the American indie studio Mega Crit and published by Humble Bundle. Cloud spray is similar in design to crippling cloud, but with more poison and no weak. You usually don't need a ton of offensive cards, and some cards like Crippling Cloud, Cloak and Dagger, and Dash can be offensive and defensive at the same time. silent A20 guide helps! Hey guys, im at about a 70-80 hours into the game and am really struggling with silent A20 runs. I feel like you guys deserve a real explanation after more than half a month's absence, so here goes. I don't pick this card up too often, but it has its uses. The most prominent cards in the group B are. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. 7. players. Daily Discussion/Debate #34: Ghostly Armor. Redditors when the grand arbiter of slay the spire hasn’t decided their opinion on a card yet. 3. Ball Lightning Defect Common Attack. The rest were defense (Leg Sweep, Wraith Form), draw (Acrobatics. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Catalyst allows poison decks to output much needed burst damage, at the cost of being slightly unwieldy. Note that the Dexterity loss stacks. Empty Cage can remove curses so it improves at the end of Act 2. Daily Slay the Spire Discussion (464/696): Preserved Insect. unupgraded envenom, wraith form, nightmare becomes god tier, crippling cloud, bouncing flask, bullet time, riddle with holes, eviscerate, corpse explosion, and most the 0. Sometimes you get a perfect storm of synergies, and this card can be pretty good then, too. I pick up crippling cloud too, because weak is strong. ago. Effect+: You cannot draw additional cards this turn. Learn more. At the end of your turn, lose 1 Dexterity. 6. Died to an elite (the stone head) because i couldnt kill it fast enough. And to add on to what everyone is saying, in a niche few decks, defect wont have focus or many orbs. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. The remains, of a ghostly creature, sink slowly into the mud before you, barely visible in the moonlight. I'm usually willing to take 1 in most decks, a free 14 damage can be really good, especially in fights with multiple enemies. You can still obtain the Minimalist achievement if your deck becomes 5 cards. It has synergy with Noxious Fumes and Paper Krane. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. PapaPancake8 Ascension 20 • 4 yr. Anything that weakens all enemies, since weakened damage rounds down (Shockwave, Intimidate, Crippling Cloud) Anything that reduces strength (Disarm, Piercing Wail)*Crippling cloud **Caltrops Reply. Yesterdays Discussion: Evolve | Tomorrows Discussion: Exordium Thugs". Here are the instructions how to enable JavaScript in your web browser. by Crosssmurf Daily Slay the Spire Discussion (141/696): Crippling Cloud Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. By far one of the best (Deal damage and effect) type cards in the game. Interacts well with: [ [Cloak and Dagger]], particularly upgraded. Bouncing Flask is less effective when there are multiple enemies, both because each enemy gets less Poison and because the Poison is applied randomly. Wiki link. The crippling cloud of Ironclad, it's extremely good at all stages of the game. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Defensively is say piercing wail is probably the most energy efficient card at your disposal - it can block for enormous amounts, particularly against multiple enemies - so a take a fight like the tri-slavers - a great turn one would be piercing wail crippling cloud, and that only costs three energy. The upgrade is also great giving you 7 instead of 3 poison is a lot of extra damage. 327 gold. Malaise is a premium card, one of Silent's strongest and if offered, I will definitely pick it as a reward from Act 1 Boss fight as it helps so much for Act 2 (so many multi-attack hallway fights)Hopefully you've picked up some heavy front loaded damage ie [[Glass Knife]] or something that can strip artifacts ie [[Crippling Cloud]]. The Silent is the second character you unlock in the famous roguelike deckbuilder Slay the Spire. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games…It's a good boss relic for the game where it often feels like energy relic or total garbage. I won't be disappointed to pick one up in early floors since it's an ok card. The most reliable way of doing this is to collect good cards and powerful artifacts. If I have both of those but no Footwork, Crippling Cloud becomes highly desirable. Channel 1 Frost. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Also, was that sarcasm on the fumes? It seems too real but I. It's upgrade isn't that good but any card that lets you deal damage and gain block at the same time is generally a great get. Idk, I run into my limits quite often with choker even on clad. Slay the Spire is a unique card-based combat game which is a combination of in which you must build your card decks with unique and powerful cards and then fight strange creatures who drop relics. ago. ) - Turn 2 in general is a big reason why card draw/deck control is so important. ago. WLP is a card I would pick up on floor 1, because while it isn' t great in act 1, it's such as important card to have access to for the remainder of the run. Weekly Patch 11: A Library of Features New Green card: Expertise. Usually happy to take at least one. Next turn, add 3 copies of that card into your hand. Good single target card, a bit worse than Crippling Cloud/Corpse Explosion but powerful in certain decks. Members Online. Mysteriously clean and smooth, dirt and grime fall off inexplicably. When you have a daily with Hoarder, these can be just disgusting. 1. Dagger Spray (especially upgraded) does solve the multi-lice fight and gremlin fights although it powers the aggressive gremlin twice. Silent is the second character available in Slay the Spire, and not the easiest to learn. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Piercing Wail is a common Skill for The Silent. Silent - Storm of Steel used to be 1 cost when upgraded, but gave unupgraded Shivs. Perhaps a better example is footwork+ over afterimages+. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Data accurate as of November 5. Hey all! I’m back after some medical hell! Spent a lot of time in the hospital, but now I’m back in the saddle again! So let’s kick of this Daily Discussion with a bang! Dodge and Roll (Silent - Skill) Cost: 1 Energy. The. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Sleeping on them is a sign of missing Defect's second great strength. Piercing Wail, Reaper and Crippling Cloud) all perform from above average to exceptional. - 1 Concentrate for focus. The upgrade is still great for skill based decks though. The only rare relic that's this act dependent is [ [pocketwatch]], but vice versa and it's much less build. 0% confident you mentioned Burst, Crippling Cloud, Nightmare, and Catalyst in your post. I think, the normal version could have 1 poison more (5 poison, 2 weak) while the upgraded one. If an enemy is killed by an attack. Daily Discussion/Debate #79: Flying Knee. >play crippling cloud turn 1 >heart not weak on turn 3 >play cc turn 1 with mask >heart weak on turn 3 I crapped on ori because you wanna be blocking when it matters anyway, but when you're already doing so and you STILL reduce incoming damage by like 15~20, that's significant. Members OnlineSlay the Spire is a really difficult game to analyze because the combinatorial depth is enormous and the game throws many different challenges at you that need to be solved in different ways. Deadly Poison, Poisoned Stab, Bouncing Flask, Catalyst, Crippling Cloud, Noxious Fumes, Corpse Explosion, and Envenom. Call me with up to 10 [[ name ]], where name is a card, relic, event, or potion. And to add on to what everyone is saying, in a niche few decks, defect wont have focus or many orbs. Deal 8 (Upgraded: 11) damage. The power if sozu depends only on the power of an extra energy (depends on your deck), the power of the avg potion and the rate you get potions. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Retain helps enable so many combos. against Spire Shield and Spire Spear same thing apply as against Deca and Donu. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. As many Caltrops as you can get, upgraded if possible (deals 36/60 points of damage per 12* attack), and save any Thorns potions you find. There is no fight in the game that requires you to keep scaling anything indefinitely. This is where card draw becomes very important. A lot of folks are mentioning Envenom and Noxious Fumes, but this works best with cards that apply multiple debuffs at a time, like Crippling Cloud/Shockwave and the aforementioned Wave of the Hand and Bouncing Flask. Crippling Cloud Concentrate Relics: Ring of snake, Regal Pillow, Gremlin Horn, Bag of Marbles, Sundial After beating the Act 1 boss, my card choices are: Doppelganger, Nightmare, and Corpse Explosion I'm struggling to decide between Nightmare and Corpse. Assuming you finish the combat in 4 turns and you have one poison stab per turn, the first poison stab deals a maximum of 18 damage (8 regular damage plus 4+3+2+1 poison damage). Complete the Ending with the Ironclad. —————————— Silent has some of the most impactful cards in slay the spire. Corpse Explosion and Crippling Cloud can be underwhelming against The Heart due to being AOE-focused skills, but they alone can. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Slay the Spire > General Discussions > Topic Details. 1 Energy | At the start of your turn, apply 2(3) Poison to ALL enemies. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Cold Snap Defect Common Attack. But yeah, your shiv deck could have an envenom, noxious fumes and a crippling cloud for example, that can be fairly solid. Poison build is good imo for less important cards and setup (still needs lots of frond load damage for act1 elite). 1 Energy | Deal 9 (10) damage.